VaqueroPerformance & Tuning

IRON000
The engineering What happens to a session after you upload it

Somebody has to read the data.

Recording telemetry is the easy part — iRacing will do it for free. The work is turning it into three things worth doing before your next session, in the order worth doing them.

01 — Method Run on every session

Find it, explain it, rank it, price it, prove it.

M 01

Find it

Where the lap went, corner by corner, measured against your own best reference and against what that car has been shown to do at that track.

M 02

Explain it

Whether it was you or the car. Driver input, balance, tire state, or track evolution — and which channels say so.

M 03

Rank it

Ordered by projected lap-time gain, so the first item on the list is the one worth your next hour. You have limited practice time. Priority is the product.

M 04

Price it

Every recommendation carries an estimate in tenths and a confidence. A recommendation without a projected outcome is an opinion.

M 05

Specify it

Setup changes in the units iRacing actually uses: clicks, turns, pressures, ride height, wing, diff, gear. Delivered as a setup you can load.

M 06

Prove it

Checked against your next session. Changes that did not deliver are recorded as failures and reversed. The model is graded on results, not output volume.

02 — Driver A profile, not a lap time

The platform builds a model of how you drive, and coaches that.

D 01Consistency
D 02Learning speed
D 03Adaptability
D 04Racecraft under pressure
D 05Tire management
D 06Setup sensitivity
D 07Preferred balance
D 08Traffic management
D 09Long-run pace
D 10Coaching priorities

Two drivers in the same car at the same track do not get the same report.

A setup that suits a driver who trail-brakes deep is the wrong setup for one who rolls speed through the middle. The profile persists across cars and series, so the recommendations follow you when you switch from GT3 to a fixed-setup series or from road to oval.

Two crew members working on a race car in a dark garage
Most of it is automated. Some of it should not be
03 — People Where a human is worth it

Most of it is automated. Some of it should not be.

Championship engineeringA season plan for a specific split and series: which weeks to attack, which to bank, and what to develop between them.
Endurance supportStint plans, driver swaps, and one shared setup direction so a four-driver team is not developing four different cars.
Setup developmentDeep work on a car and track combination, run as a proper test programme rather than a stack of downloaded setups.
Driver coachingSessions on your own telemetry with someone who will tell you which habit is costing you the most, and what to do about it.
League analyticsField pace, tire behaviour across a stint, and where the championship is actually being decided.

The platform handles the volume. Engineers handle the judgement calls, the odd combinations, and the weeks that matter more than the others.

Send one session. We will tell you what is in it.

Practice is fine — a normal run is more useful than your fastest lap. If the data does not support an engagement, that is a useful answer too.

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